It often happens that playing ko is like spinning a roulette wheel — you never know what result to expect. Sometimes it miraculously saves you a lost game, other times it kills one of your groups. In this course we’ll learn all about preparing for ko, playing it at the right time and using the right ko threats. By the end you will have a good grasp of ko fundamentals that will turn ko into a useful and formidable tool in your Go inventory.
Suitable for: 10–1 kyu. For those who are very familiar with the basics of Go.
Very good overview of the most important ko principles. The biggest chunk of the course is aimed at DDK to mid-SDK (EGF) players, but the later chapters have some very interesting inspiration on preparing for ko threats and some of the more common variations were very nice to see in contest that will be appreciated by higher level players as well.