We have completed a huge task of searching and choosing the absolute best (worst?) mistakes that secretly plague most kyu players’ games. Tactical mistakes, strategic mistakes, psychological mistakes — this course will help you get rid of possibly the last remaining shackles that slow you down on your way to 1 dan.
This is a direct sequel to the course Typical Mistakes That Wouldn’t Let Us Get Better.
Suitable for: 10–1 kyu
A huge thanks to: Alexander Dinerstein for helping with examples for the course and Marina Ismail-Akhunova for designing the Nutcracker.
Very helpful even for SDK. I was surprised at how many of the mistakes in my games usually fall under these categories of typical mistakes. The game reviews provided come from a variety players of different strengths, and are very informative. I love the classical music accompaniments, which go along way in adding some entertainment value, while also making their learning lessons more memorable.