
Les grands principes d'un fuseki réussi
Le fuseki est la partie la plus créative et la plus énigmatique du jeu. Il existe des milliers d’options et on ne sait jamais où tel ou tel coup va mener. Comment bâtir une stratégie en début de partie ?
Dans ce cours, vous découvrirez quels coups du fuseki sont considérés comme grands et lesquels le sont plus encore. Nous parlerons d’efficacité, du choix d’un fuseki de prédilection et des idées qui sous-tendent les coups d’ouverture classiques.
Niveau conseillé : 16–7k, pour qui connaît déjà les grands principes du jeu en 19×19.
Contenu du cours
Professeur
Vadim Efimenko 4d
Joueur de go amateur et passionné de recherche sur le jeu. Cofondateur de Go Magic.

Ce cours comprend
Avis

The course was very enjoyable, and I liked seeing classic joseki. As constructive feedback, I felt the games focused too much on simple, passive moves to keep things easy. I would have enjoyed more challenging and AI-recommended variations, even if they were harder to understand. For beginners, though, the current approach is still good.
Feeling slightly validated when I ennui in opening. And enjoy the idea of mastering unfamiliar opening moves.
Excellent course on Fuseki. Always good to come back and revisit the basic principles.
Excellent beginner course on the opening, with the usual clear and entertaining explanations by Vadim. It might be more level 1 than level 2 though, as I already knew most of what was presented, and I'm only a 15 kyu. But still as a refresher it certainly was worth it.
I forgot everything I learned so far after the”surreal” moment ahaha lol)). About the logic, I still tend to jump on the other side of the board not closing my side properly as I am scared to lose moyo and to get cornered. Gonna rewatch all this after studying more joseki. Thank you
I really like all of these courses. My only complaint is that the final quiz seems to give counter-examples to most of the principles given in the early lectures. Play in waves? No, most of the answers require straight lines. Use multipurpose moves that extend from a base but also pincer the opponent? Nope! You need to enclose that corner. Well surely we must enclose this corner. No no no! Invade!
good order of explaining
This course had a lot of ideas to consume. I will have to take it again. But I think mastering the fuseki ideas presented in this course just might bring the biggest improvements to my game.
AI part is very interesting.
I can finally stop getting destroyed in the openings 😀
This course made me stronger. I know this because I feel weaker. Lots to think about here. Focus on understanding why a shape is good, even if you think that a different shape is better.
This course is quite comprehensive—it covers the basic priority system in the early game, compares classic openings and AI approaches, as well as non-standard solutions.
This is where the course devolves into deepities (AKA proverbs) and anecdotes, rather than teach methods and strategies. Also some AI hot-takes. The quizzes are out of touch, because you obviously can't solve them by intuition/improvising. The best advice it gives is a self-own: don't watch video lectures, play real games.
Really helped me see the bigger picture, understand a lot of fundamentals and being exactly deep enough not to fall into the trap of over-theorizing.
Vadim really simplifies opening theory while still reinforcing fundamentals of other parts of the game. Fantastic course.
I still have a long way to GO, but it’s been a really good introduction to the openings!
The course was great and informative. I feel like the quizzes could have been better. Many of the problems contradicted the material from the video
I got much more confident in my opening moves. Still some more exercises would have been great.
This course has so far been the one which helped my game the most. I don't feel completely lost in the opening now.
This was very helpful. Touched on a lot of common issues I had. It is probably the best course I watched on Go Magic.